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Operations toolbar
 
Hierarchy and delete
 
Before deleting a geometric entity user must be aware of the hierarchy of solid model and finite element model entities. A lower order entity cannot be deleted if it is attached to a higher-order entity. Thus, a point cannot be deleted if it is attached to a line, an area cannot be deleted if it has been meshed or belongs to a structural element, a volume was involved in a boolean operation and so forth.
 
Geometric attributes
 
Once the geometric entity is created geometric attributes are generated as well. These attributes depend on each entity:
 
Bounding box X-axis
It refers to the X-axis coordinate pair of a projected box with the smallest measure (area, volume) within which all the points lie.
Bounding box Y-axis
It refers to the Y-axis coordinate pair of a projected box with the smallest measure (area, volume) within which all the points lie.
Bounding box Z-axis
It refers to the Z-axis coordinate pair of a projected box with the smallest measure (area, volume) within which all the points lie.
Volume
Volume of the entity.
Number of edges
Number of edges.
Number of vertices
Number of vertices.
Number of faces
Number of faces.
 
1

Extrude button

1. Extrude button
Extrude operations
 
 
Path
 
Extrude a curve to obtain a surface.
 
Partial length
 
Extrude a surface to obtain a volume.
 
2

Revolve button

2. Revolve button
Revolve an entity around an axis
 
 
First, an axis is needed. This axis will be the axis around which the the revolution will be executed.
 
The revolution angle specifies the angle covered by the rotation.
 
This tool allows picking more than one surface to execute a revolution around the same axis and angle.
 
3

Boolean button

3. Boolean button
Boolean operations
 
 
Union
 
Boolean operation that adds separate entities to create a single one.
 
Intersection
 
Boolean operation creates a new entity with the vertices/surfaces/volumes shared by the selected entities.
 
Substraction
 
Boolean operation generates a new entity by subtracting the regions shared among them. Two entities are needed: the entity to subtract (tool) and the entity to be subtracted from (geometric entity).